At its core, Days Gone is about survivors and what makes them human: desperation, loss, madness, betrayal, friendship, brotherhood, regret, love and hope. It's about how even when confronted with such enormous tragedy they find a reason to live. Hope never dies.
DEACON ST. JOHN Play as Deacon St. John, a bounty hunter facing a brutal struggle for survival, searching for a reason to live.
Unique Enemies In addition to human drifters, marauders, and other groups, Deacon must face a wilderness overrun by Freakers mindless, feral creatures, more animal than human but very much alive and quickly evolving. Freakers have needs, habits and behaviors that the player can learn and adapt to.
Unique Setting The harsh high-desert of the Pacific Northwest offers a large variety of environments in a single geographical area. One minute Deacon can be riding through a pristine forest, a snow field, a lush meadow, and the next, be in the harsh desert lava fields. The hazardous environments, scarred by millions of years of volcanic activity, are defined by ancient lava flows, mountains, caves, cliffs and river basins, delivering a breathtaking backdrop to an equally diverse style of gameplay. Cinnabar mines, lava tube caves and small rural towns offer a variety of environments to explore.
A Dynamic World Using the power of PlayStation 4 and Unreal Engine 4, Days Gone offers an incredibly realistic and detailed open-world experience. Vast and hostile environments can be fully explored on the back of Deacon's drifter bike. Abandoned vehicles can be searched for useful items. Towns and buildings can be entered and searched at great risk. All lighting is done in real time eye adaption technology creates a real sense of dread when entering dark buildings; day and night have an impact on the experience; weather affects enemy behavior.
Brutal Sandbox Combat Exemplifying true, free-form gameplay, Days Gone offers freedom to explore, strategize and play "your way." Every challenge can be approached and completed in an almost infinite number of ways. Many different items and weapons can be crafted using items found in the field, including brutal melee weapons and traps. Customizable weapons and skills offer true freedom in how the game is played.
Near Mint condition cards show minimal or no wear from play or handling, faint scratches don't show unless tilting the card, has crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack'. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, minor visible scratches. No major defects are present. Lightly Played condition foils may have slight fading or indications of wear on the card face.'
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '